.objectSmallLeafyTree EQUD 11 \ Number of vertices EQUD 5 \ Number of faces EQUD objectSmallLeafyTreeFaces - objectSmallLeafyTree EQUD %00000010 \ Flags: Bit 0 = 0 = object is static \ Bit 1 = 0 = object has a shadow .objectSmallLeafyTreeVertices \ xObject, yObject, zObject EQUD &00300000, &FE800000, &00300000 \ Vertex 0 EQUD &FFD9999A, &00000000, &00000000 \ Vertex 1 EQUD &00266666, &00000000, &00000000 \ Vertex 2 EQUD &00000000, &FEF33334, &FF400000 \ Vertex 3 EQUD &00800000, &FF400000, &FF800000 \ Vertex 4 EQUD &FF400000, &FECCCCCD, &FFD55556 \ Vertex 5 EQUD &FF800000, &FEA66667, &00400000 \ Vertex 6 EQUD &00800000, &FE59999A, &002AAAAA \ Vertex 7 EQUD &00C00000, &FEA66667, &FFC00000 \ Vertex 8 EQUD &FFA00000, &FECCCCCD, &00999999 \ Vertex 9 EQUD &00C00000, &FF400000, &00C00000 \ Vertex 10 .objectSmallLeafyTreeFaces \ xNormal, yNormal, zNormal, vertex1, vertex2, vertex3, colour EQUD &14A01873, &AF8F9F93, &56A0681E, 0, 9, 10, &040 \ 0 EQUD &00000000, &00000000, &00000000, 0, 1, 2, &400 \ 1 EQUD &499A254E, &B123FC2C, &CB6D5299, 0, 3, 4, &080 \ 2 EQUD &E4D2EEBE, &8DC82837, &E72FE5E9, 0, 5, 6, &080 \ 3 EQUD &D5710585, &B29EF364, &AEC07EB3, 0, 7, 8, &080 \ 4Name: objectSmallLeafyTree [Show more] Type: Variable Category: 3D objects Summary: Object blueprint for the small leafy tree Deep dive: Object blueprintsContext: See this variable in context in the source code References: This variable is used as follows: * objectTypes uses objectSmallLeafyTree
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Variable objectSmallLeafyTree (category: 3D objects)
Object blueprint for the small leafy tree
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Label objectSmallLeafyTreeFaces is local to this routine