.screenAddr EQUD &01FD8000 + 16 * 320Name: screenAddr [Show more] Type: Variable Category: Drawing the screen Summary: The screen address for the start of the 17th pixel line in the current bank (i.e. the line just below the two rows of text) Deep dive: Screen memory in the ArchimedesContext: See this variable in context in the source code References: This variable is used as follows: * DrawFuelLevel uses screenAddr * DrawGraphicsBuffer uses screenAddr * DrawTriangle (Part 1 of 11) uses screenAddr * DrawTriangle (Part 6 of 11) uses screenAddr * DrawTriangle (Part 9 of 11) uses screenAddr * SwitchScreenBank uses screenAddr