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Lander on the Acorn Archimedes

Start and end: stackPointerOnEntry

Name: stackPointerOnEntry [Show more] Type: Variable Category: Start and end Summary: Stores the stack pointer from when the game was run
Context: See this variable in context in the source code References: This variable is used as follows: * Entry uses stackPointerOnEntry * ReturnToDesktop uses stackPointerOnEntry
.stackPointerOnEntry EQUD 0